Commit graph

24 commits

Author SHA1 Message Date
Aliaksandr Kalenik
a80babffb6 LibWeb+Compositor: Run canvas contexts in the Compositor
Canvas rendering is a major remaining path where WebContent directly
owns GPU-facing drawing state. Back 2D and WebGL canvas contexts with
remote Compositor transports, so WebContent talks to canvas surfaces
through IPC while the Compositor owns the rasterization resources.

This is a large step toward GPU sandboxing because canvas GPU work now
lives behind the Compositor boundary. It also gives OffscreenCanvas the
process-independent canvas plumbing that HTMLCanvasElement now uses,
making worker-owned canvases possible without another WebContent-local
rendering path.
2026-06-17 19:07:32 +02:00
Aliaksandr Kalenik
5b856595b3 Meta+LibWeb/WebGL: Route all GL calls through generated GLFunctions
LibWeb's WebGL implementation currently reaches ANGLE by calling glFoo()
throughout the WebGL context and extension code. That ties the WebGL
spec layer to the concrete GL executor. A future backend that records
operations, sends them to another process, or executes them from the
Compositor would otherwise need to duplicate the WebGL logic or edit
every call site again.

Introduce GLFunctions as an explicit boundary between WebGL semantics
and GL execution. GLFunctions.json lists the GL entry points used by the
implementation, and the generator emits one forwarding method per entry
point. OpenGLContext implements those methods today, so the current
in-process ANGLE path keeps the same behavior while all callers go
through a single replaceable interface.

That boundary is needed before canvas/WebGL rendering can move to the
Compositor: the WebGL context code can keep doing validation, state
tracking, and spec-visible error handling in LibWeb, while a later
implementation can record the same GL calls and replay them where the
canvas surface is produced. The JSON source also gives the recorder and
replayer one shared description of argument shapes, avoiding two
hand-written views of the GL API drifting apart.
2026-06-13 01:58:43 +02:00
Shannon Booth
7893f02150 LibWeb: Port a bunch of GC::Root to GC::Ref / GC::Ptr 2026-05-26 21:43:55 +02:00
Shannon Booth
cc6e048bd6 LibWeb+LibIDL: Remove support for #import directives during parsing
These no longer serve any purpose now that we run the IDLGenerator
on all of these files at once.
2026-04-24 20:08:29 +02:00
Shannon Booth
4178ec0af4 LibWeb/WebGL: Remove Extensions interface
No other third layer folder in LibWeb has its own namespace which
makes this a special case for the IDLGenerator when determining
namespaces. Instead of adding a special case, simply remove the
namespace.
2026-04-24 20:08:29 +02:00
Aliaksandr Kalenik
3c7b3a0fe2 LibWeb: Implement WEBGL_debug_renderer_info extension
This extension lets pages query the underlying GPU vendor and renderer
strings via UNMASKED_VENDOR_WEBGL / UNMASKED_RENDERER_WEBGL. Some sites
(e.g. yandex.com/maps) use it to decide whether to render vector tiles
with WebGL or fall back to raster tiles.
2026-04-22 22:38:16 +02:00
Shannon Booth
fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00
Undefine
c2aeb9ea73 LibWeb: Move WebGL extensions requests to WebGLRenderingContextBase
Instead of making the extension objects request the OpenGL extensions
themselves, we can do it here since we already store that information
to be able to compute the list of available extensions. As bonus points
this makes it impossible to forget to request an OpenGL extension when
implementing a new WebGL one.
2026-03-11 20:19:45 +01:00
Undefine
72d5fe7faf LibWeb: Ensure all extension factory functions have the same signature
This allows the next commit to have a factory function field in the
extension info struct.
2026-03-11 20:19:45 +01:00
Undefine
fa8e122dd4 LibWeb: Move enabling of WebGL compressed texture formats to extensions 2026-03-11 20:19:45 +01:00
Undefine
5a029b4533 LibWeb: Make WebGL extensions creation agnostic of WebGL version 2026-03-11 20:19:45 +01:00
Undefine
3c4a31bca7 LibWeb: Implement the OES_element_index_uint WebGL extension 2026-02-02 11:22:52 -07:00
Undefine
2107142cdb LibWeb: Make WebGLRenderingContextBase derive from PlatformObject
This resolves a bunch of FIXMEs and removes a bunch sketchy raw
pointers and hacks.
2026-01-10 13:22:17 +01:00
Undefine
d4ac9fc5c6 LibWeb: Implement WebGL extension OES_standard_derivatives 2025-11-06 19:02:36 +01:00
Luke Wilde
b15f4424f9 LibWeb/WebGL: Implement the EXT_texture_filter_anisotropic extension 2025-10-20 15:33:33 +02:00
Luke Wilde
d08915a0cd LibWeb/WebGL: Implement the WEBGL_compressed_texture_s3tc_srgb extension 2025-10-20 15:33:33 +02:00
Luke Wilde
ddf60ebe9e LibWeb/WebGL2: Implement the EXT_texture_norm16 extension 2025-10-20 15:33:33 +02:00
Luke Wilde
93d3ebfd59 LibWeb/WebGL2: Implement the EXT_render_snorm extension 2025-10-20 15:33:33 +02:00
Andreas Kling
a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00
Luke Wilde
948349974c LibWeb/WebGL: Implement EXT_blend_minmax extension 2025-04-07 23:21:11 +02:00
Luke Wilde
9ca25eed7f LibWeb/WebGL2: Implement EXT_color_buffer_float extension
This makes the Point Of Sale model on https://www.shopify.com/ have
colour instead of being completely black.
2025-03-06 12:59:28 +01:00
Luke Wilde
958938655d LibWeb/WebGL: Implement WEBGL_compressed_texture_s3tc extension 2025-02-09 01:00:51 +01:00
Luke Wilde
55f7cb4f10 LibWeb/WebGL: Implement WEBGL_draw_buffers extension 2025-01-21 21:36:05 +01:00
Luke Wilde
de77a5e3ea LibWeb/WebGL: Move extensions into their own folder 2025-01-21 21:36:05 +01:00