The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm. |
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|---|---|---|
| .. | ||
| EntryTypes.cpp | ||
| EntryTypes.h | ||
| PerformanceEntry.cpp | ||
| PerformanceEntry.h | ||
| PerformanceEntry.idl | ||
| PerformanceEntryTuple.h | ||
| PerformanceObserver.cpp | ||
| PerformanceObserver.h | ||
| PerformanceObserver.idl | ||
| PerformanceObserverEntryList.cpp | ||
| PerformanceObserverEntryList.h | ||
| PerformanceObserverEntryList.idl | ||