Stop converting between CSS and device pixels as part of rendering - the
display list should be as simple as possible, so convert to DevicePixels
once when constructing the display list.
Fixes the included imported test. Note that this required a minor
edit of the WPT import to work with our test harness setup to
try and create a non secure context setup as both file:// and
localhost are considered secure contexts.
Note that this is done using the serialized versions of these objects
as this is always used across different processes and the javascript
realm should never be relevant for owner set.
This is somewhat awkward as the spec refers to 'is secure context'
with respect to these objects 'relevant settings object'. A natural
way of implementing this could be storing a pointer to the relevant
settings object like the JS representations of these objects do
(and then changing is_secure_context to accept this representation
too), but for now it seems much simpler to just store a boolean for
this purpose and sidestep both problems above.
If we have a UTF-16 string with ASCII storage, we don't need to convert
the string to UTF-8 to get a StringView. This fast-path is hit over 76k
times during test-js and over 31 million times during test262.
CompiledRegex held an FFI handle with unique ownership and panicked
on clone. This caused a crash when a class field initializer contained
a regex literal, since the codegen wraps field initializers in a
synthetic function body by cloning the expression.
Wrapping CompiledRegex in Rc makes the clone a cheap refcount bump.
The take() semantics are preserved: the first codegen path to call
take() gets the handle, and Drop frees it if nobody took it.
If provided, test-web batches & results will be partitioned in
multiple runs. Each run will execute the same set of tests, and
non-pass results will be stored in run1, run2, run6, etc directories.
In high concurrency, sometimes 400+ blob urls and iframe loads take
longer than 30 seconds, especially on sanitizer runs when memory is
tight. Reduce the number of urls and iframes to 84.
The http-test-server.py change allows repeated fixed /echo route
registration by Text/input/navigation/iframe-referrer-policy.html.
Before this change, the second registration of the same method+path+def
returned 409, causing include.js to throw and fail the test.
Make /echo registration idempotent for identical definitions and return
success, but keep 409 for conflicting redefinitions of an existing
method+path.
Previously, a float with `padding-top` would overlap a preceding float
instead of being placed beside it. The vertical overlap check was
comparing the new float's content box Y,which includes the padding
offset, against preceding floats' margin box rects, causing the check
to incorrectly conclude the floats do not overlap.
perform_a_scroll_of_the_viewport() accesses paintable_box() without
ensuring layout is up to date. This can lead to a null dereference
if the paintable tree was torn down (e.g. by adding a dialog to the top
layer via showModal()) between the last layout update and the scroll.
One concrete path: Window::scroll() has an optimization that skips
update_layout when scrolling to (0, 0), but still calls
perform_a_scroll_of_the_viewport if the viewport is at a non-zero
position.
Fix by adding an update_layout call at the top of
perform_a_scroll_of_the_viewport.
In 1d03944a9c failures from pushing notes were ignored entirely due to
the command failing sporadically. Looking at the original commit message
this was almost certainly due to the fact that multiple runs of the
workflow could happend simulaneously if PRs were merged in quick
succession:
1. PR 1 gets merged.
2. Workflow run 1 gets triggered for newly pushed `master` commit from
PR 1 and fetches notes ref at `aaaaaaa`.
3. PR 2 gets merged.
4. Workflow run 2 gets triggered for newly pushed `master` commit from
PR 2 and fetches notes ref at `aaaaaaa` as well.
5. Workflow run 1 finishes its work and pushes `bbbbbbb` to the notes
ref.
6. Workflow run 2 finishes as well, tries to push `ccccccc` to the notes
ref, but gets rejected. This is because its changes are based on
`aaaaaaa` and cannot be fast-forwarded due to workflow run 1 having
pushed different notes in the meantime.
This sequence of events could also be observed after bbad346add got
merged, which caused the first couple workflow runs after to be very
slow as they were processing a large backlog of missing notes.
Instead of silencing the error when it happens and relying on the fact
that the next run will correct it, let's just prevent the conflict from
happening in the first place by disallowing parallel runs of the
workflow. This avoids unnecessary workflow runs and allows detection of
other, unexpected errors happening when pushing.
bbad346add corrected a URL that broke several weeks ago. This problem
went unnoticed for a while partially because the workflow runs were all
still passing. A failure of a command in an &&-list is only considered
an error if it occurred in the last command of the list, even with `set
-e` being active (set automatically in GitHub actions).
From the Bash Reference Manual, 4.3.1 The Set Builtin:
> The shell does not exit if the command that fails is [...] part of any
> command executed in a && or || list except the command following the
> final && or ||.
Let's make download failures easier to disover by failing the workflow.
Every master-push getting marked with a red x-sign would probably have
been caught earlier.
During SVG subtree relayout, position:fixed elements inside
<foreignObject> use the viewport as their containing block. Since the
viewport is outside the SVG subtree, it was not pre-populated in the
LayoutState, causing a VERIFY failure in ensure_used_values_for().
Fix this by unconditionally pre-populating the viewport node from its
paintable in relayout_svg_root().
The Rust FFI requires UTF-16 source data, so ASCII-stored source code
must be widened to UTF-16. Previously, this conversion was done into a
temporary buffer on every call to compile_function, meaning the entire
source file was converted for each lazily-compiled function. For large
modules with many functions, this caused heavy spinning.
Move the conversion into SourceCode::utf16_data() which lazily converts
and caches the result once per source file. Subsequent compilations of
functions from the same file reuse the cached data.
The Rust bytecode pipeline stores SharedFunctionInstanceData pointers
as raw void pointers invisible to the GC. If garbage collection runs
during compilation (triggered by heap allocation of a new SFD), it
can collect previously created SFDs, leaving stale pointers that
crash during the next GC marking phase.
Every other Rust compilation entry point (compile_script, compile_eval,
compile_shadow_realm_eval, compile_dynamic_function, compile_function)
already uses GC::DeferGC to prevent this. Add the missing DeferGC to
compile_module and compile_builtin_file.
libavcodec apparently holds onto any error that is not AVERROR_EOF when
a read fails. This means that reading until EOF after an aborted read
results in us receiving an AVERROR_EXIT in FFmpegDemuxer instead of
AVERROR_EOF, which causes the playback system to enter an error state
without decoding all frames in the file.
Instead, just always return AVERROR_EOF, and check if the read was
aborted in FFmpegDemuxer instead to return the correct error category
from there.
Make HashTable<GC::Weak<T>> a compile error to prevent future misuse.
All existing uses have been migrated to GC::WeakHashSet<T> which
provides its own internal hash traits.
Replace the unsafe HashTable<GC::Weak<DOM::Node>> with
GC::WeakHashSet<DOM::Node>. The null check in the iteration loop is
no longer needed since WeakHashSet's iterator skips dead entries.
Replace the unsafe HashTable<GC::Weak<Animation>> with
GC::WeakHashSet<Animation>, and update all callers to use reference
syntax instead of pointer syntax since the iterator now yields T&.
HashTable<GC::Weak<T>> is unsafe because GC::Weak's hash depends on
ptr() which becomes nullptr when the object is collected. This corrupts
the hash table: entries shift to wrong buckets, probe chains break
during delete_bucket(), and rehash scatters dead entries incorrectly.
WeakHashSet wraps HashTable with private internal traits that own the
hash function, prunes dead entries before every mutation, and provides
an iterator that skips dead entries and yields T& directly.
We switched to macOS since it was easier to install swift-format in CI.
With that removed, let's switch back to Linux, as macOS runners tend to
have higher contention.
To do so, this makes more use of the setup action. This way, the setup
action is the only place that needs to know how to install the apt repos
we need (LLVM in particular).
The flush() call at the end of execute_impl() was accidentally left
behind in 2d2af9cd3b. That commit moved flushing into execute(), but
didn't remove the old call from execute_impl(). This caused every
nested display list to trigger a redundant GPU flush.
On an M4 MacBook, this improves Discord from ~65 FPS to 120 FPS.
Cache failed arrow function attempts by token offset. Once we
determine that '(' at offset N is not the start of an arrow
function, skip re-attempting at the same offset.
Without memoization, nested expressions like (a=(b=(c=(d=0))))
cause exponential work: each failed arrow attempt at an outer '('
re-parses all inner '(' positions during grouping expression
re-parse, and each inner position triggers its own arrow
attempts. With n nesting levels, the innermost position is
processed O(2^n) times.
The C++ parser already has this optimization (via the
try_parse_arrow_function_expression_failed_at_position()
memoization cache).
As FontFaces are added or removed from a FontFaceSet, and as they load
or fail, the FontFaceSet moves them between a few different lists, and
updates its loading/loaded status. In the spec, this is how the
FontFaceSet.[[ReadyPromise]] gets fulfilled: When the document has
finished loading and FontFaceSet.[[LoadingFonts]] is empty, it resolves
the promise.
To support this, FontFace now keeps a set of FontFaceSets that it is
contained in.
This lets us remove the non-spec resolve_ready_promise() call in
EventLoop which was sometimes triggering before any fonts had attempted
to load.
As noted, there's a spec issue with the ready promise: If nothing
modifies the document's fonts, then it would never resolve. My ad-hoc
fix is to also switch the FontFaceSet to the loaded state if it is
empty, which appears to solve the issues but is not ideal.
In practice, the event loop queries Document::fonts(), so we don't gain
anything by delaying the allocation, apart from making it unclear when
it happens.